#include<bits/stdc++.h>
using namespace std;
class rectangle{
private:
int length,width;
public:
rectangle(int x,int y){
length=x;
width=y;
}
void set(int x,int y){
length=x;
width=y;
}
int getlength(){
return length;
}
int getwidth(){
return width;
}
int area(){
return length*width;
}
};
class cuboid:public rectangle{
private:
int height;
public:
// write your code here...
cuboid(int x, int y, int z): rectangle(x,y) {height=z;}
int area() {
return (this->rectangle::area() + this->height*this->getlength() + this->height*this->getwidth()) * 2;
}
};
int main(){
int x,y,z;
cin>>x>>y>>z;
cuboid a(x,y,z);
cout<<a.rectangle::area()<<'\n'<<a.area();
return 0;
}