using System;
using System.Collections.Generic;
/*
public class TreeNode
{
public int val;
public TreeNode left;
public TreeNode right;
public TreeNode (int x)
{
val = x;
}
}
*/
class Solution {
/**
* 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可
*
*
* @param nums int整型一维数组
* @return TreeNode类
*/
public TreeNode sortedArrayToBST (List<int> nums) {
// write code here
if (nums == null || nums.Count == 0)
return null;
if (nums.Count <= 1)
return new TreeNode(nums[0]);
return PartInitTree(nums, 0, nums.Count - 1);
}
public static TreeNode PartInitTree(List<int> nums, int nL, int nR) {
if (nL > nR)
return null;
int nRootIndex = (int)Math.Ceiling((nR + nL) / 2.0);
TreeNode treeNode = new TreeNode(nums[nRootIndex]);
var t1 = PartInitTree(nums, nL, nRootIndex - 1);
if (t1 == null)
treeNode.left = t1;
else {
if (treeNode.val > t1.val)
treeNode.left = t1;
else
treeNode.right = t1;
}
var t2 = PartInitTree(nums, nRootIndex + 1, nR);
if (t2 == null)
treeNode.right = t2;
else {
if (treeNode.val > t2.val)
treeNode.left = t2;
else
treeNode.right = t2;
}
return treeNode;
}
}