#include<stdio.h>
#include<stdlib.h>

typedef struct Node{
    int card;
    struct Node* next;
}Node;

typedef struct{
    Node* front;
    Node* rear;
    int size;
}Queue;

void initQueue(Queue* q){
    q->front=NULL;
    q->rear=NULL;
    q->size=0;
}

int isEmpty(Queue* q){
    return q->front==NULL;
}

void enqueue(Queue* q,int card){
    Node* newNode=(Node*)malloc(sizeof(Node));
    newNode->card=card;
    newNode->next=NULL;

    if(q->rear==NULL){
        q->front=newNode;
        q->rear=newNode;

    }else{
        q->rear->next=newNode;
        q->rear=newNode;
    }
    q->size++;
}

int dequeue(Queue* q){
    if(isEmpty(q)){
        return -1;
    }

    Node* temp=q->front;
    int card = temp->card;
    q->front=q->front->next;

    if(q->front==NULL){
        q->rear=NULL;
    }

    free(temp);
    q->size--;
    return card;
}

void freeQueue(Queue* q){
    while(!isEmpty(q)){
        dequeue(q);
    }
}

void clearInputBuffer(){
    int c;
    while((c = getchar()) != '\n' && c != EOF);
}

int main(){

    int N;
    scanf("%d",&N);

    for(int num=0;num<N;num++){

            int n,m;
                Queue alice,bob;
    initQueue(&alice);
    initQueue(&bob);
    scanf("%d %d",&n,&m);
    clearInputBuffer();

    for(int i=0;i<n;i++){
        int card;
        if(scanf("%d",&card)!=1){
            freeQueue(&alice);
            return 1;
        }

        enqueue(&alice,card);
    }
    clearInputBuffer();
    for(int i=0;i<m;i++){
        int card;
        if(scanf("%d",&card)!=1){
            freeQueue(&alice);
            freeQueue(&bob);
            return 1;
        }
        enqueue(&bob,card);
    }
    clearInputBuffer();
    int win_a=0,win_b=0;

    while(!isEmpty(&alice)&&!isEmpty(&bob)){
        int a_card=dequeue(&alice);
        int b_card=dequeue(&bob);

        if (a_card>b_card){
            win_a++;
            enqueue(&alice,a_card);
        }else if(a_card<b_card){
            win_b++;
            enqueue(&bob,b_card);
        }

    }



    if(win_a==win_b){
        printf("draw\n");
    }else if(win_a>win_b){
        printf("alice\n");
    }else{
        printf("bob\n");
    }
    

    freeQueue(&alice);
    freeQueue(&bob);

    
    }


}