#include<bits/stdc++.h>
using namespace std;
class rectangle{
	private:
		int length,width;
	public:
		rectangle(int x,int y){
			length=x;
			width=y;
		}
		void set(int x,int y){
			length=x;
			width=y;
		}
		int area(){
			return length*width;
		}
};
class cuboid:public rectangle{
	private:
		int height;
	public:
		// write your code here...
		cuboid(int length, int width, int height) : rectangle(length, width)
		{
			this->height = height;
		}

		int getvolume()
		{
			return rectangle::area() * height;
		}
};
int main(){
	int x,y,z;
	cin>>x>>y>>z;
	cuboid a(x,y,z);
	cout<<a.getvolume();
	return 0;
}