#include<bits/stdc++.h> using namespace std; class rectangle{ private: int length,width; public: rectangle(int x,int y){ length=x; width=y; } void set(int x,int y){ length=x; width=y; } int area(){ return length*width; } }; class cuboid:public rectangle{ private: int height; public: // write your code here... cuboid(int length, int width, int height) : rectangle(length, width) { this->height = height; } int getvolume() { return rectangle::area() * height; } }; int main(){ int x,y,z; cin>>x>>y>>z; cuboid a(x,y,z); cout<<a.getvolume(); return 0; }