/*
struct ListNode {
int val;
struct ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};*/
class Partition {
public:
ListNode* partition(ListNode* pHead, int x) {
// write code here
//用两个哨兵位来搞
ListNode* tmp_little = (ListNode*)malloc(sizeof(ListNode));
tmp_little->next = NULL;
ListNode* tail_little = tmp_little;
ListNode* tmp_big = (ListNode*)malloc(sizeof(ListNode));
tmp_big->next = NULL;
ListNode* tail_big = tmp_big;
ListNode* cur = pHead;
while(cur)
{
if(cur->val<x)
{
tail_little->next = cur;
tail_little = cur;
}
else{
tail_big->next = cur;
tail_big = cur;
}
cur = cur->next;
}
tail_little->next = NULL;
tail_big->next = NULL;
tail_little->next = tmp_big->next;
return tmp_little->next;
}
};