#include<bits/stdc++.h>
using namespace std;
class rectangle{
	private:
		int length,width;
	public:
		rectangle(int x,int y){
			length=x;
			width=y;
		}
		void set(int x,int y){
			length=x;
			width=y;
		}
		int getlength(){
			return length;
		}
		int getwidth(){
			return width;
		}
		int area(){
			return length*width;
		}
};
class cuboid:public rectangle{
	private:
		int height;
	public:
		// write your code here...
		cuboid(int x,int y,int z):rectangle(x,y)
        {
            height=z;
        }
        int area()
        {
        //同名覆盖,加上作用域限定符
            return (rectangle::getlength()*height+rectangle::getwidth()*height+
                rectangle::area())*2;
        }
};
int main(){
	int x,y,z;
	cin>>x>>y>>z;
	cuboid a(x,y,z);
	cout<<a.rectangle::area()<<'\n'<<a.area();
	return 0;
}