对于每一次翻越障碍,我们可以都
+1
,这样可以使翻越的障碍尽可能的多.
#include <bits/stdc++.h>
#define int long long
#define endl '\n'
[[maybe_unused]]const int INF = 1e16 + 50, N = 1e6 + 50;
[[maybe_unused]] typedef std::pair<int, int> pii;
void solve() {
int n;
std::cin >> n;
std::vector<int> a(n, 0ll);
for (int i = 0; i < n; i++) {
std::cin >> a[i];
}
int cur = 0;
for (int i = 0; i < n; i++) {
if (a[i] - cur <= 1)
cur++;
else {
std::cout << "NO" << endl;
return;
}
}
std::cout << "YES" << endl;
}
signed main() {
std::ios::sync_with_stdio(false);
std::cin.tie(nullptr), std::cout.tie(nullptr);
int Lazy_boy_ = 1;
// std::cin >> Lazy_boy_;
while (Lazy_boy_--)
solve();
return 0;
}