#include<bits/stdc++.h> using namespace std; class rectangle { private: int length,width; public: rectangle (int l,int h){length=l;width=h;} double area(); }; double rectangle::area(){return length*width;} int main() {int l,h,x,y; cin>>l>>h>>x>>y; rectangle m(l,h);rectangle n(x,y); if(m.area()>n.area())cout<<1; else cout<<0; }