#include<bits/stdc++.h> using namespace std; class rectangle { private: int length, width; public: void set(int x, int y) { length = x; width = y; } int getlength() { return length; } int getwidth() { return width; } int area() { return length * width; } // write your code here...... string cancover(rectangle b) { if (this->length >= b.length && this->width >= b.width) { return "yes"; } if (this->length >= b.width && this->width >= b.length) { return "yes"; } return "no"; } }; int main() { int l1, w1, l2, w2; cin >> l1 >> w1 >> l2 >> w2; rectangle a, b; a.set(l1, w1); b.set(l2, w2); cout << a.cancover(b); return 0; }