#include <bits/stdc++.h>
using namespace std;
struct Union
{
unordered_map<int, int> parent;
unordered_map<int, int> rank;
int find(int x)
{
if (!parent.count(x))
parent[x] = x;
if (parent[x] != x)
parent[x] = find(parent[x]);
return parent[x];
}
void unite(int x, int y)
{
int rootx = find(x);
int rooty = find(y);
if (rootx == rooty)
return;
if (rank[rootx] < rank[rooty])
parent[rootx] = rooty;
else if (rank[rootx] > rank[rooty])
parent[rooty] = rootx;
else
{
parent[rooty] = rootx;
rank[rootx]++;
}
}
};
struct point
{
int x, y, z;
point(int x, int y, int z) : x(x), y(y), z(z) {}
};
bool judge(const point &a, const point &b, long long r)
{
long long dx = 1LL * a.x - b.x;
long long dy = 1LL * a.y - b.y;
long long dz = 1LL * a.z - b.z;
long long dist2 = dx * dx + dy * dy + dz * dz;
return dist2 <= 4LL * r * r;
}
int main()
{
ios::sync_with_stdio(false);
cin.tie(0);
int T;
cin >> T;
while (T--)
{
int n, h, r;
cin >> n >> h >> r;
vector<point> v;
v.reserve(n);
for (int i = 0; i < n; i++)
{
int x, y, z;
cin >> x >> y >> z;
v.emplace_back(x, y, z);
}
Union u;
// 初始化每个点的父节点为自己
for (int i = 0; i < n; i++)
u.find(i);
// 合并相切或相交的洞
for (int i = 0; i < n; i++)
{
for (int j = i + 1; j < n; j++)
{
if (judge(v[i], v[j], r))
{
u.unite(i, j);
}
}
}
// 记录每个连通分量的最小z-r和最大z+r
unordered_map<int, int> min_z, max_z;
for (int i = 0; i < n; i++)
{
int root = u.find(i);
int cur_min = v[i].z - r;
int cur_max = v[i].z + r;
if (!min_z.count(root))
{
min_z[root] = cur_min;
max_z[root] = cur_max;
}
else
{
min_z[root] = min(min_z[root], cur_min);
max_z[root] = max(max_z[root], cur_max);
}
}
bool flag = false;
for (auto &[root, min_val] : min_z)
{
if (min_val <= 0 && max_z[root] >= h)
{
flag = true;
break;
}
}
cout << (flag ? "Yes" : "No") << '\n';
}
return 0;
}