class Point:
def __init__(self, x=0.0, y=0.0):
self.x = x
self.y = y
class Line:
def __init__(self, point_a=None, point_b=None):
self.point_A = point_a if point_a is not None else Point()
self.point_B = point_b if point_b is not None else Point()
def turn_stardard(point_a, point_b):
A = point_b.y - point_a.y
B = point_a.x - point_b.x
C = point_b.x * point_a.y - point_a.x * point_b.y
return (A, B, C)
def find_meeting_point(line_A, line_B):
# TODO: 在这里输入你的代码,求直线 line_A 与 line_B 的交点
A1, B1, C1 = turn_stardard(line_A.point_A, line_A.point_B)
A2, B2, C2 = turn_stardard(line_B.point_A, line_B.point_B)
D = A1 * B2 - B1 * A2
if D == 0:
return Point(-1, -1)
else:
x = (B1 * C2 - B2 * C1) / D
y = (A2 * C1 - A1 * C2) / D
return Point(x,y)
def main():
data = list(map(float, input().split()))
data.extend(list(map(float, input().split())))
A = Point(data[0], data[1])
B = Point(data[2], data[3])
C = Point(data[4], data[5])
D = Point(data[6], data[7])
AB = Line(A, B)
CD = Line(C, D)
ans = find_meeting_point(AB, CD)
print(f"{ans.x} {ans.y}")
if __name__ == "__main__":
main()