class Point:
def __init__(self, x=0.0, y=0.0):
self.x = x
self.y = y
class Line:
def __init__(self, point_a=None, point_b=None):
self.point_A = point_a if point_a is not None else Point()
self.point_B = point_b if point_b is not None else Point()
def find_meeting_point(line_A, line_B):
# TODO: 求直线 line_A 与 line_B 的交点
#两条直线无斜率
if line_A.point_A.x==line_A.point_B.x and line_B.point_A.x==line_B.point_B.x :
return Point(-1,-1)
elif line_A.point_A.y==line_A.point_B.y and line_B.point_A.y==line_B.point_B.y :
return Point(-1,-1)
#一条直线无斜率
elif line_A.point_A.x==line_A.point_B.x:
xieluB=(line_B.point_A.y-line_B.point_B.y)/(line_B.point_A.x-line_B.point_B.x)
y=xieluB*(line_A.point_A.x-line_B.point_A.x)+line_A.point_A.y
return Point(line_A.point_A.x,y)
elif line_B.point_A.x==line_B.point_B.x:
xieluA=(line_A.point_A.y-line_B.point_B.y)/(line_A.point_A.x-line_B.point_B.x)
y=xieluA*(line_B.point_A.x-line_A.point_A.x)+line_B.point_A.y
return Point(line_B.point_A.x,y)
#都有斜率
xielua=(line_A.point_A.y-line_A.point_B.y)/(line_A.point_A.x-line_A.point_B.x)
xielub=(line_B.point_A.y-line_B.point_B.y)/(line_B.point_A.x-line_B.point_B.x)
b1=line_A.point_A.y-xielua*line_A.point_A.x
b2=line_B.point_A.y-xielub*line_B.point_A.x
x=(b2-b1)/(xielua-xielub)
y=xielua*x+b1
return Point
def main():
data = list(map(float, input().split()))
data.extend(list(map(float, input().split())))
A = Point(data[0], data[1])
B = Point(data[2], data[3])
C = Point(data[4], data[5])
D = Point(data[6], data[7])
AB = Line(A, B)
CD = Line(C, D)
ans = find_meeting_point(AB, CD)
print(f"{ans.x} {ans.y}")
if __name__ == "__main__":
main()