#include<bits/stdc++.h>
using namespace std;
class rectangle {
private:
int length, width;
public:
rectangle(int x, int y) {
length = x;
width = y;
}
void set(int x, int y) {
length = x;
width = y;
}
int area() {
return length * width;
}
};
class cuboid: public rectangle {
private:
int height;
public:
// write your code here...
cuboid(int x, int y, int z): rectangle(x, y) {
height = z;
}
int getvolume() {
return this->area() * height;
}
};
int main() {
int x, y, z;
cin >> x >> y >> z;
cuboid a(x, y, z);
cout << a.getvolume();
return 0;
}