using namespace std;

class Cube {
    private:
         int length;
         int width;
         int height;
    public:
//          Cube(int length,int width,int height){
//              this->length=length;
//              this->width=width;
//              this->height=height;
//          }
    
        void setLength(int length){
            this->length=length;
        }
        
        void setWidth(int width){
            this->width=width;
        }
    
        void setHeight(int height){
            this->height=height;
        }
        
        int getLength(){
            return this->length;
        }
    
        int getWidth(){
            return this->width;
        }
        
        int getHeight(){
            return this->height;
        }
    
        int getArea(){
            return 2*(this->height*this->width+
                     this->height*this->length+this->width*this->length);
        }
    
        int getVolume(){
            return this->length*this->width*this->height;
        }
    // write your code here......
    

};

int main() {

    int length, width, height;
    cin >> length;
    cin >> width;
    cin >> height;

    Cube c;
    c.setLength(length);
    c.setWidth(width);
    c.setHeight(height);

    cout << c.getLength() << " "
        << c.getWidth() << " "
        << c.getHeight() << " "
        << c.getArea() << " "
        << c.getVolume() << endl;

    return 0;
}