import java.util.*;
public class serve {
public static boolean checkWon(int[][] board) {
int[] chessman = new int[9];
int s = 0;
for (int j = 0; j <= 2; j++) {
for (int i = 0; i <= 2; i++) {
chessman[s] = board[j][i];
s++;
}
}
if (chessman[0] == chessman[1] && chessman[1] == chessman[2] &&
chessman[0] == 1) {
return true;
} else if (chessman[3] == chessman[4] && chessman[4] == chessman[5] &&
chessman[3] == 1) {
return true;
} else if (chessman[6] == chessman[7] && chessman[7] == chessman[8] &&
chessman[6] == 1) {
return true;
} else if (chessman[0] == chessman[3] && chessman[3] == chessman[5] &&
chessman[0] == 1) {
return true;
} else if (chessman[1] == chessman[4] && chessman[4] == chessman[7] &&
chessman[1] == 1) {
return true;
} else if (chessman[2] == chessman[5] && chessman[8] == chessman[5] &&
chessman[2] == 1) {
return true;
} else if (chessman[0] == chessman[4] && chessman[4] == chessman[8] &&
chessman[0] == 1) {
return true;
} else if (chessman[2] == chessman[4] && chessman[4] == chessman[6] &&
chessman[2] == 1) {
return true;
} else {
return false;
}
}
public static void main(String[] args) {
int[][] board = {{-1,1,0},{1,-1,1},{0,1,-1}};
boolean result = checkWon(board);
System.out.println(result);
}
}
这个是我自己的想法,我选择先将二维数组中的代码保存至一个一维数组中只需判断,一维数组中相邻三个元素以及对角线上的元素是否都为一,如果都为一返回true,反之返回false;
import java.util.*;
public class Board {
public static boolean checkWon(int[][] board) {
// 检查行
for (int i = 0; i < 3; i++) {
if (board[i][0] == 1 && board[i][1] == 1 && board[i][2] == 1) {
return true;
}
}
// 检查列
for (int j = 0; j < 3; j++) {
if (board[0][j] == 1 && board[1][j] == 1 && board[2][j] == 1) {
return true;
}
}
// 检查对角线
if ((board[0][0] == 1 && board[1][1] == 1 && board[2][2] == 1) ||
(board[0][2] == 1 && board[1][1] == 1 && board[2][0] == 1)) {
return true;
}
return false;
}
}
这个是直接对二维数组直接进行检察,显然这个方法更简单,内存使用更少,速度更快

京公网安备 11010502036488号