return itsAge;
return itsWeight;
Number = 1;
Number = 0;
cout << "DerivedClass Destruction.Number=" << getNumber() << endl;
public :
void InitR(float a , float b, float c, float d) {
A = a;
B = b;
C = c;
D = d;
}
void Move(float a ,float b ) {
A += a; B+= b;
}
float GetX() { return A; }
float GetY() { return B; }
float GetH() { return D; }
float GetW() { return C; }
private :
float A, B, C, D;