/* struct Point { int x; int y; Point() : x(0), y(0) { } Point(int xx, int yy) { x = xx; y = yy; } };*/ class Bipartition { public: vector<double> getBipartition(vector<Point> A, vector<Point> B) { // write code here Point centerA = Point(A[0].x+ A[1].x +A[2].x + A[3].x, A[0].y+A[1].y + A[2].y+A[3].y); Point centerB = Point(B[0].x+ B[1].x +B[2].x + B[3].x, B[0].y+B[1].y + B[2].y+B[3].y); double k= (centerA.y - centerB.y +0.0) /(centerA.x -centerB.x); double b = (centerA.y - centerA.x *k )/4; return {k,b}; } };