#include<bits/stdc++.h> using namespace std; class rectangle{ private: int length,width; public: rectangle(int x,int y){ length=x; width=y; } void set(int x,int y){ length=x; width=y; } int getlength(){ return length; } int getwidth(){ return width; } int area(){ return length*width; } }; class cuboid:public rectangle{ private: int height; public: // write your code here... cuboid(int x, int y, int z) : rectangle(x,y){ height = z; } int area(){ return (getlength()*getwidth()+height*getlength()+height*getwidth())*2; } }; int main(){ int x,y,z; cin>>x>>y>>z; cuboid a(x,y,z); cout<<a.rectangle::area()<<'\n'<<a.area(); return 0; }