#include <bits/stdc++.h> #include <cmath> using namespace std; struct point{ double x,y; point(double A,double B){ x=A,y=B; } point() = default; }; struct line{ point point_A,point_B; line(point A,point B){ point_A = A,point_B = B; } line() = default; }; double getDistance(point P, line L){ // TODO: 计算点P到直线L的距离 int A = L.point_B.y - L.point_A.y; int B = L.point_A.x - L.point_B.x; int C = L.point_B.x * L.point_A.y - L.point_A.x * L.point_B.y; double x0 = P.x; double y0 = P.y; double up = ((A * x0 + B * y0 + C) > 0 ? (A * x0 + B * y0 + C) : -(A * x0 + B * y0 + C)); double down = sqrt(A * A + B * B); double shu = up / down; return shu; } int main(){ int a, b, sx, sy, tx, ty; cin >> a >> b >> sx >> sy >> tx >> ty; point A(sx, sy), B(tx, ty), C(a, b); line L(A, B); printf("%.2lf", getDistance(C, L)); return 0; }