#include <bits/stdc++.h>
using namespace std;
struct point{
double x,y;
point(double A,double B){
x=A,y=B;
}
point() = default;
};
struct line{
point point_A,point_B;
line(point A,point B){
point_A = A,point_B = B;
}
line() = default;
};
double getDistance(point P, line L){
double a1=L.point_A.x-L.point_B.x;
double a2=L.point_A.y-L.point_B.y;
double b1=P.y-L.point_A.y;
double b2=P.x-L.point_A.x;
return abs(a1*b1-a2*b2) /(sqrt(a1*a1+a2*a2));
}
int main(){
int a, b, sx, sy, tx, ty;
cin >> a >> b >> sx >> sy >> tx >> ty;
point A(sx, sy), B(tx, ty), C(a, b);
line L(A, B);
printf("%.2lf", getDistance(C, L));
return 0;
}