/*
struct TreeNode {
int val;
struct TreeNode *left;
struct TreeNode *right;
TreeNode(int x) :
val(x), left(NULL), right(NULL) {
}
};*/
/*
struct ListNode {
int val;
struct ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};*/
class TreeLevel {
public:
ListNode* getTreeLevel(TreeNode* root, int dep) {
// write code here
if (!root || dep < 1) return nullptr;
if (dep == 1) return new ListNode(root->val);
ListNode* left = getTreeLevel(root->left, dep - 1);
ListNode* right = getTreeLevel(root->right, dep - 1);
if (!left) return right;
if(!right) return left;
ListNode* tail = left;
while (tail->next) tail = tail->next;
tail->next = right;
return left;
}
};