模板题,注意输入顺序
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<cmath>
using namespace std;
const double eps=1e-7;
const int MAXN=1010;
struct Point{
double x,y;
Point() {}
Point(double xx,double yy):x(xx),y(yy) {}
}p[MAXN],a[MAXN];
typedef Point Vector;
struct Line{
Point P;
Vector v;
double ang;
Line() {}
Line(Point P,Vector v):P(P),v(v){
ang=atan2(v.y,v.x);
}
bool operator < (const Line & L)const {
return ang<L.ang;
}
}L[MAXN],poly[MAXN],q[MAXN];
Point operator + (Vector A,Vector B){return Point(A.x+B.x,A.y+B.y);}
Point operator - (Vector A,Vector B){return Point(A.x-B.x,A.y-B.y);}
Point operator * (Vector A,double p){return Point(A.x*p,A.y*p);}
Point operator / (Vector A,double p){return Point(A.x/p,A.y/p);}
bool operator < (Vector a,Vector b){return a.x<b.x||(fabs(a.x-b.x)<eps&&a.y<b.y);}
double Cross(Vector A,Vector B){return A.x*B.y-A.y*B.x;}
bool Onleft(Line L,Point p){
return Cross(L.v,p-L.P)>0;
}
Point GetInt(Line a,Line b){
Vector u=a.P-b.P;
double t=Cross(b.v,u)/Cross(a.v,b.v);
return a.P+a.v*t;
}
int n;
bool HalfplaneInt(){
sort(L,L+n);
int first=0,last=0;
q[first]=L[0];
for(int i=1;i<n;i++){
while(first<last&&Onleft(L[i],p[last-1])==0) last--;
while(first<last&&Onleft(L[i],p[first])==0) first++;
q[++last]=L[i];
if(fabs(Cross(q[last].v,q[last-1].v))<eps){
last--;
if(Onleft(q[last],L[i].P))
q[last]=L[i];
}
if(first<last)
p[last-1]=GetInt(q[last-1],q[last]);
}
while(first<last&&Onleft(q[first],p[last-1])==0) last--;
if(last-first<=1)
return 0;
return 1;
}
int main(){
while(~scanf("%d",&n)){
if(!n)break;
for(int i=0;i<n;i++)
scanf("%lf%lf",&a[i].x,&a[i].y);
L[0]=Line(a[n-1],a[0]-a[n-1]);
for(int i=1;i<n;i++)
L[i]=Line(a[i],a[i]-a[i-1]);
printf("%d\n",HalfplaneInt());
}
}