#include<iostream>//本题使用的是继承和多态
#include<string>
#include<cstring>
using namespace std;
class Base//父类,抽象类
{
public://不能用private,用private下面的子类就无法继承变量了
int x;
int y;
public:
Base(int x, int y)//构造函数初始化
{
this->x = x;
this->y = y;
}
virtual int getresult() = 0;//纯虚函数
};
class Add : public Base//Add类
{
public:
Add(int x, int y) :Base(x, y) {}//构造函数初始化
virtual int getresult()//使用Base类的变量
{
return x + y;
}
};
class Sub :public Base//SUB类
{
public:
Sub(int x, int y) :Base(x, y) {}
virtual int getresult()
{
return x - y;
}
};
class Mul :public Base//Mul类
{
public:
Mul(int x, int y) :Base(x, y) {}
virtual int getresult()
{
return x * y;
}
};
class Div :public Base//Div类
{
public:
Div(int x, int y) :Base(x, y) {}
virtual int getresult()
{
return x / y;
}
};
int main()
{
string p;
int x, y;
//实现多行输入,输入为0或换行符时结束
cin >>p >> x >> y;
getchar();//吸收y后面敲出的换行符
if (p == "add" || p == "Add" || p == "ADD" || p == "ADd" || p == "adD" || p == "aDd" || p == "AdD" || p == "aDD")
{
Add A(x, y);
Base* B =& A;//使用父类指针指向子类,先初始化A再使用指针
cout << B->getresult();
}
else if (p == "sub" || p == "suB" || p == "sUb" || p == "sUB" || p == "SUb" || p == "SUB" || p == "SuB" || p == "Sub")
{
Base* B = new Sub(x, y);//直接使用父类指针指向子类
cout << B->getresult();
}
else if (p == "mul" || p == "muL" || p == "mUl" || p == "mUL" || p == "Mul" || p == "MuL" || p == "MUL" || p == "MUl")
{
Base* B = new Mul(x, y);
cout << B->getresult();//同理
}
else
{
Base* B = new Div(x, y);//除法的判断分母
if (y == 0)
{
cout << "Error";
}
else
cout << B->getresult();
}
getchar();//为了美观吸收输出后的换行符
}