.首先是assets目录的位置问题,在Eclispe中,这个目录的位置在res/下面,但到了Android Studio中,这个assets目录必须放在跟java和res同级目录下,下面是截图

    public void music(){
        AudioManager mAudioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
        //int mVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); // 获取当前音乐音量
        int maxVolume = mAudioManager
                .getStreamMaxVolume(AudioManager.STREAM_MUSIC);// 获取最大声音
        mAudioManager.setStreamVolume(AudioManager.STREAM_MUSIC, maxVolume, 0); // 设置为最大声音,可通过SeekBar更改音量大小
        AssetFileDescriptor fileDescriptor =null;
        try {
            AssetManager am =this.getAssets();
            fileDescriptor =  am.openFd("ls.mp3");
            MediaPlayer myMediaPlayer = new MediaPlayer();
            myMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
            myMediaPlayer.setDataSource(fileDescriptor.getFileDescriptor(),
                    fileDescriptor.getStartOffset(),
                    fileDescriptor.getLength());
            myMediaPlayer.prepare();
            myMediaPlayer.start();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

这样就不报读取不到文件的错了