手写一个promise实际上是非常复杂的,一个简洁版本的可以让我们明确设计思路
// 三个常量用于表示状态
const PENDING = 'pending'
const RESOLVED = 'resolved'
const REJECTED = 'rejected'
function MyPromise(fn) {
const that = this
this.state = PENDING
// value 变量用于保存 resolve 或者 reject 中传入的值
this.value = null
// 用于保存 then 中的回调,因为当执行完 Promise 时状态可能还是等待中,这时候应该把 then 中的回调保存起来用于状态改变时使用
that.resolvedCallbacks = []
that.rejectedCallbacks = []
function resolve(value) {
// 首先两个函数都得判断当前状态是否为等待中
if(that.state === PENDING) {
that.state = RESOLVED
that.value = value
// 遍历回调数组并执行
that.resolvedCallbacks.map(cb=>cb(that.value))
}
}
function reject(value) {
if(that.state === PENDING) {
that.state = REJECTED
that.value = value
that.rejectedCallbacks.map(cb=>cb(that.value))
}
}
// 完成以上两个函数以后,我们就该实现如何执行 Promise 中传入的函数了
try {
fn(resolve,reject)
}cach(e){
reject(e)
}
}
// 最后我们来实现较为复杂的 then 函数
MyPromise.prototype.then = function(onFulfilled,onRejected){
const that = this
// 判断两个参数是否为函数类型,因为这两个参数是可选参数
onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : v=>v
onRejected = typeof onRejected === 'function' ? onRejected : e=>throw e
// 当状态不是等待态时,就去执行相对应的函数。如果状态是等待态的话,就往回调函数中 push 函数
if(this.state === PENDING) {
this.resolvedCallbacks.push(onFulfilled)
this.rejectedCallbacks.push(onRejected)
}
if(this.state === RESOLVED) {
onFulfilled(that.value)
}
if(this.state === REJECTED) {
onRejected(that.value)
}
}