#include<bits/stdc++.h>
#include <iomanip>
using namespace std;
struct point_start {
double x,y;
};
struct point_end {
double x,y;
};
point_start s;
point_end e;
long double de,dm,result;
int main ()
{
cin>>s.x>>s.y;
cin>>e.x>>e.y;
de = sqrt(pow((s.x-e.x),2)+pow((s.y-e.y),2));
dm = fabs(s.x-e.x)+fabs(s.y-e.y);
result = fabs(dm-de);
cout<<fixed<<setprecision(18)<<result;
return 0;
}

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