#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
struct Edge {
int from, to, val;
};
int parents[26];
int find(int x) {
return x == parents[x] ? x : parents[x] = find(parents[x]);
}
vector<Edge> graph;
int main() {
int n;
while (cin >> n) {
if (n == 0) break;
graph.clear();
while (--n != 0) {
char from, to;
int k, val;
cin >> from >> k;
while (k-- != 0) {
cin >> to >> val;
graph.push_back({from - 'A', to - 'A', val});
}
}
for (int i = 0; i < 26; i++) {
parents[i] = i;
}
sort(graph.begin(), graph.end(), [](Edge a, Edge b) {
return a.val < b.val;
});
int ans = 0;
for (auto edge: graph) {
int from = find(edge.from);
int to = find(edge.to);
if (from != to) {
parents[to] = from;
ans += edge.val;
}
}
cout << ans << endl;
}
return 0;
}