#include <iostream>
#include <cmath>
#include <string>
using namespace std;
class Pointer
{
public:
int x;
int y;
Pointer(int x, int y)
{
this->x = x;
this->y = y;
}
Pointer()
{
}
};
class Circle
{
public:
Pointer center;
int radius;
Circle(Pointer center, int radius)
{
this->center = center;
this->radius = radius;
}
string isPointerInCircle(Pointer p)
{
int p_x = p.x;
int p_y = p.y;
int c_x = center.x;
int c_y = center.y;
double distance = sqrt(pow(p_x - c_x, 2) + pow(p_y - c_y, 2));
if (distance > radius)
{
return "out";
}
else if (distance == radius)
{
return "on";
}
else
{
return "in";
}
}
};
int main()
{
int x, y;
cin >> x >> y;
Pointer p1(x, y);
int c_x = 5;
int c_y = 0;
int r = 5;
Pointer p2(c_x, c_y);
Circle cir(p2,r);
cout << cir.isPointerInCircle(p1);
return 0;
}