#include<bits/stdc++.h>
#include <ios>
#include <iostream>
using namespace std;
struct point{
double x,y;
point(double A,double B){
x=A,y=B;
}
point() = default;
};
struct line{
point point_A,point_B;
line(point A,point B){
point_A = A,point_B = B;
}
line() = default;
};
point findMeetingPoint(line line_A,line line_B){
// TODO:求直线 line_A 与 line_B 的交点
double A1 = line_A.point_B.y - line_A.point_A.y;
double B1 = line_A.point_A.x - line_A.point_B.x;
double C1 = line_A.point_B.x * line_A.point_A.y - line_A.point_A.x * line_A.point_B.y;
double A2 = line_B.point_B.y - line_B.point_A.y;
double B2 = line_B.point_A.x - line_B.point_B.x;
double C2 = line_B.point_B.x * line_B.point_A.y - line_B.point_A.x * line_B.point_B.y;
double denominator = A1 * B2 - A2 * B1;
if (fabs(denominator) < 1e-10){
return point(-1, -1);
}
else {
double x = (B1 * C2 - B2 * C1) / denominator;
double y = (A2 * C1 - A1 * C2) / denominator;
cout << fixed << setprecision(8);
return point(x, y);
}
}
int main(){
point A,B,C,D;
cin>>A.x>>A.y>>B.x>>B.y>>C.x>>C.y>>D.x>>D.y;
line AB=line(A,B);
line CD=line(C,D);
point ans = findMeetingPoint(AB,CD);
cout<<ans.x<<" "<<ans.y;
return 0;
}