思路:直接跑模板
#include <bits/stdc++.h>
using namespace std;
int n;
const double eps=1e-8;
int sgn(double x)
{
if(fabs(x)<eps) return 0;
if(x<0) return -1;
else return 1;
}
struct Point{
double x,y;
Point(){}
Point(double _x,double _y){
x=_x;
y=_y;
}
//叉积
double operator ^(const Point &b)const{
return x*b.y-y*b.x;
}
//点积
double operator *(const Point &b)const{
return x*b.x+y*b.y;
}
void input(){
scanf("%lf %lf",&x,&y);
}
};
struct Line{
Point s,e;
Line(){}
Line(Point _s,Point _e){
s=_s;
e=_e;
}
};
struct polygon{
int n;
Point p[35];
Line l[35];
bool getdir(){
double sum=0;
for(int i=0;i<n;i++){
sum+=(p[i]^p[(i+1)%n]);
}
if(sgn(sum)>0) return 1;
return 0;
}
};
int main()
{
scanf("%d",&n);
polygon pp;
pp.n=n;
for(int i=0;i<n;i++){
scanf("%lf %lf",&pp.p[i].x,&pp.p[i].y);
}
if(pp.getdir()){
cout<<"counterclockwise";
}
else cout<<"clockwise";
}