#include<bits/stdc++.h> using namespace std; vector<int> xarr,yarr; struct Node{ int u,v; // 点! int dis; Node(int _u,int _v,int _dis):u(_u),v(_v),dis(_dis){} bool operator <(const Node& node){ return dis < node.dis; } } ; int find(vector<int>& father,int u){ if(father[u] == u) return u; return find(father,father[u]); } int distance(int u,int v){ int xx = xarr[u] - xarr[v]; int yy = yarr[u] - yarr[v]; return xx*xx + yy*yy; } int main(){ int n,k; cin >> n >> k; xarr.resize(n); yarr.resize(n); for(int i = 0; i < n; i++){ cin >> xarr[i] >> yarr[i]; } vector<Node> arr; for(int i = 0; i < n; i++){ for(int j = i+1; j < n; j++){ arr.emplace_back(Node(i,j,distance(i,j))); } } sort(arr.begin(),arr.end()); if(k == 1){ cout << 0 << endl; return 0; } vector<int> father(n); for(int i = 0; i < n; i++) father[i] = i; vector<int> size(n,1); for(Node node : arr){ int f1 = find(father,node.u); int f2 = find(father,node.v); if(f1 != f2){ father[f1] = f2; size[f2] += size[f1]; if(size[f2] >= k){ cout << node.dis << endl; return 0; } } } assert(0); return 0; }