/** * struct TreeNode { * int val; * struct TreeNode *left; * struct TreeNode *right; * }; */ /** * 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可 * * * @param root TreeNode类 * @return bool布尔型 */ typedef struct queue { struct TreeNode* data[100]; int size; } queue; queue* init_queue1() { queue* my_queue = (queue*)malloc(sizeof(queue)); if (my_queue == NULL) { return NULL; } for (int i = 0; i < 100; i++) { my_queue->data[i] = NULL; } my_queue->size = 0; return my_queue; } void push_queue1(queue* my_queue, struct TreeNode* data) { if (my_queue == NULL) { return; } my_queue->data[my_queue->size] = data; my_queue->size++; } struct TreeNode* pop_queue1(queue* my_queue) { if (my_queue == NULL || my_queue->size == 0) { return NULL; } struct TreeNode* value = my_queue->data[0]; for (int i = 0; i < my_queue->size - 1; i++) { my_queue->data[i] = my_queue->data[i + 1]; } my_queue->size--; return value; } bool isEmpty1(queue* my_queue) { if (my_queue == NULL || my_queue->size == 0) { return true; } return false; } bool isCompleteTree(struct TreeNode* root) { // write code here if (root == NULL) { return false; } struct TreeNode* node = root; queue* my_queue = init_queue1(); push_queue1(my_queue, root); bool flag = false;//设立一个“哨兵” while (!isEmpty1(my_queue)) { node = pop_queue1(my_queue); if (flag) { if (!(node->left == NULL && node->right == NULL)) {//判断后面的节点是否为叶子节点 return false; } } if (node->left != NULL) { push_queue1(my_queue, node->left); if (node->right == NULL) {//左节点不空,右节点为空,那么后面的节点必为叶子节点 flag = true; } } else { if (node->right != NULL) {//左节点为空,右节点不空,一定不是完全二叉树 return false; } flag = true;//否则后面的节点必要为叶子节点 } if (node->right != NULL) { push_queue1(my_queue, node->right); } } return true; }