/**
* struct TreeNode {
* int val;
* struct TreeNode *left;
* struct TreeNode *right;
* };
*/
/**
* 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可
*
*
* @param root TreeNode类
* @return bool布尔型
*/
typedef struct queue {
struct TreeNode* data[100];
int size;
} queue;
queue* init_queue1() {
queue* my_queue = (queue*)malloc(sizeof(queue));
if (my_queue == NULL) {
return NULL;
}
for (int i = 0; i < 100; i++) {
my_queue->data[i] = NULL;
}
my_queue->size = 0;
return my_queue;
}
void push_queue1(queue* my_queue, struct TreeNode* data) {
if (my_queue == NULL) {
return;
}
my_queue->data[my_queue->size] = data;
my_queue->size++;
}
struct TreeNode* pop_queue1(queue* my_queue) {
if (my_queue == NULL || my_queue->size == 0) {
return NULL;
}
struct TreeNode* value = my_queue->data[0];
for (int i = 0; i < my_queue->size - 1; i++) {
my_queue->data[i] = my_queue->data[i + 1];
}
my_queue->size--;
return value;
}
bool isEmpty1(queue* my_queue) {
if (my_queue == NULL || my_queue->size == 0) {
return true;
}
return false;
}
bool isCompleteTree(struct TreeNode* root) {
// write code here
if (root == NULL) {
return false;
}
struct TreeNode* node = root;
queue* my_queue = init_queue1();
push_queue1(my_queue, root);
bool flag = false;//设立一个“哨兵”
while (!isEmpty1(my_queue)) {
node = pop_queue1(my_queue);
if (flag) {
if (!(node->left == NULL && node->right == NULL)) {//判断后面的节点是否为叶子节点
return false;
}
}
if (node->left != NULL) {
push_queue1(my_queue, node->left);
if (node->right == NULL) {//左节点不空,右节点为空,那么后面的节点必为叶子节点
flag = true;
}
} else {
if (node->right != NULL) {//左节点为空,右节点不空,一定不是完全二叉树
return false;
}
flag = true;//否则后面的节点必要为叶子节点
}
if (node->right != NULL) {
push_queue1(my_queue, node->right);
}
}
return true;
}