using System;
using System.Collections.Generic;
using System.Text;
namespace HJ42
{
internal class Program
{
static Dictionary<int, string> numberMap01 = new Dictionary<int, string>()
{
{1,"one" },
{2,"two"},
{3,"three"},
{4,"four"},
{5,"five" },
{6,"six" },
{7,"seven" },
{8,"eight" },
{9,"nine" },
};
static Dictionary<int, string> numberMap02 = new Dictionary<int, string>()
{
{2,"twenty"},
{3,"thirty"},
{4,"forty"},
{5,"fifty" },
{6,"sixty" },
{7,"seventy" },
{8,"eighty" },
{9,"ninety" },
};
//eleven
static Dictionary<int, string> numberMap03 = new Dictionary<int, string>()
{
{10,"ten"},
{11,"eleven"},
{12,"twelve"},
{13,"thirteen"},
{14,"fourteen"},
{15,"fifteen" },
{16,"sixteen" },
{17,"seventeen" },
{18,"eighteen" },
{19,"nineteen" },
};
static void Main(string[] args)
{
long inputLong = long.Parse(Console.ReadLine());
long xBillion = inputLong / 1000000000;
long xMillion = inputLong % 100000000 / 1000000;
long xThousand = inputLong % 100000000 % 1000000 / 1000;
long xHundred = inputLong % 100000000 % 1000000 % 1000;
StringBuilder sb = new StringBuilder();
string str = string.Empty;
if (xBillion != 0)
{
sb.Append(GetHundredWords(xBillion) + " billion ");
}
if (xMillion != 0)
{
sb.Append(GetHundredWords(xMillion) + " million ");
}
if (xThousand != 0)
{
sb.Append(GetHundredWords(xThousand) + " thousand ");
}
if (xHundred != 0)
{
sb.Append(GetHundredWords(xHundred));
}
Console.WriteLine(sb.ToString().Trim());
}
static string GetHundredWords(long inputLong)
{
int a = (int)(inputLong / 100);
int b = (int)(inputLong % 100 / 10);
int c = (int)(inputLong % 100 % 10);
string str = string.Empty;
if (a != 0)
{
str += $"{numberMap01[a]} hundred";
}
if (b == 1)
{
int b2 = (int)(inputLong % 100);
if (a==0)
{
str += $"{numberMap03[b2]}";
}
else
{
str += $" and {numberMap03[b2]}";
}
return str;
}
if (b != 0)
{
if(a == 0)
{
str += $"{numberMap02[b]}";
}
else
{
str += $" and {numberMap02[b]}";
}
if (c != 0)
{
str += $" {numberMap01[c]}";
}
return str;
}
if (c != 0)
{
if (a==0)
{
str += $"{numberMap01[c]}";
}
else
{
str += $" and {numberMap01[c]}";
}
}
return str;
}
}
}