using System; using System.Collections.Generic; using System.Text; /* public class ListNode { public int val; public ListNode next; public ListNode (int x) { val = x; } } */ class Solution { /** * 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可 * * * @param head ListNode类 the head * @return bool布尔型 */ public bool isPail (ListNode head) { // write code here if (head == null) return false; List<int> listN = new List<int>(); List<int> listNR = new List<int>(); while (head != null) { listN.Add(head.val); listNR.Insert(0, head.val); head = head.next; } int i = 0; for (; i < listN.Count && listN[i] == listNR[i]; i++) { } return i == listN.Count; } }