class Solution {
public:
/**
* 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可
*
*
* @param A int整型vector<vector<>>
* @param f int整型vector<vector<>>
* @return int整型vector<vector<>>
*/
vector<vector<int> > flipChess(vector<vector<int> >& A, vector<vector<int> >& f) {
// write code here
for(int i=0; i<f.size(); i++){
int x = f[i][0]-1;
int y = f[i][1]-1;
fanzhuan(A, x, y);
}
return A;
}
void fanzhuan(vector<vector<int> >& A, int x, int y){
if(x-1 >=0 && y>=0 && x-1<4 && y<4){
A[x-1][y] = !A[x-1][y];
}
if(x+1 >=0 && y>=0 && x+1<4 && y<4){
A[x+1][y] = !A[x+1][y];
}
if(x>=0 && y-1>=0 && x<4 && y-1<4){
A[x][y-1] = !A[x][y-1];
}
if(x>=0 && y+1>=0 && x<4 && y+1<4){
A[x][y+1] = !A[x][y+1];
}
}
};