/*
struct ListNode {
int val;
struct ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};*/
class Partition {
public:
ListNode* partition(ListNode* pHead, int x) {
// write code here
ListNode* lessHead,*lessTail;
ListNode* greaterHead,*greaterTail;
lessHead = lessTail = (ListNode*)malloc(sizeof(ListNode));
greaterHead = greaterTail = (ListNode*)malloc(sizeof(ListNode));
lessHead->next = greaterHead->next =nullptr;
ListNode* cur = pHead;
while(cur)
{
if(cur->val < x)
{
lessTail->next = cur;
lessTail = lessTail->next;
}
else
{
greaterTail->next = cur;
greaterTail = greaterTail->next;
}
cur = cur->next;
}
lessTail->next = greaterHead->next;
greaterTail->next = nullptr;
ListNode* returnHead = lessHead->next;
free(lessHead);
free(greaterHead);
return returnHead;
}
};