using System; using System.Collections.Generic; /* public class TreeNode { public int val; public TreeNode left; public TreeNode right; public TreeNode (int x) { val = x; } } */ class Solution { /** * 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可 * * * @param pRoot TreeNode类 * @return bool布尔型 */ public bool IsBalanced_Solution(TreeNode pRoot) { // write code here if (pRoot == null) return true; bool bL = IsBalanced_Solution(pRoot.left); bool bR = IsBalanced_Solution(pRoot.left); if (!bL || !bR) return false; int nL = IBS(pRoot.left); int nR = IBS(pRoot.right); if (Math.Abs(nL - nR) > 1) return false; return true; } public int IBS(TreeNode pRoot) { if (pRoot == null) return 0; int nL = IBS(pRoot.left); int nR = IBS(pRoot.right); return 1 + (nL > nR ? nL : nR); } }