using System;
using System.Collections.Generic;
/*
public class TreeNode
{
public int val;
public TreeNode left;
public TreeNode right;
public TreeNode (int x)
{
val = x;
}
}
*/
class Solution {
/**
* 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可
*
*
* @param pRoot TreeNode类
* @return bool布尔型
*/
public bool IsBalanced_Solution(TreeNode pRoot) {
// write code here
if (pRoot == null)
return true;
bool bL = IsBalanced_Solution(pRoot.left);
bool bR = IsBalanced_Solution(pRoot.left);
if (!bL || !bR)
return false;
int nL = IBS(pRoot.left);
int nR = IBS(pRoot.right);
if (Math.Abs(nL - nR) > 1)
return false;
return true;
}
public int IBS(TreeNode pRoot) {
if (pRoot == null)
return 0;
int nL = IBS(pRoot.left);
int nR = IBS(pRoot.right);
return 1 + (nL > nR ? nL : nR);
}
}