#include<bits/stdc++.h> using namespace std; class rectangle{ private: int length,width; public: void set(int x,int y){ length=x; width=y; } int getlength(){ return length; } int getwidth(){ return width; } int area(){ return length*width; } // write your code here...... string cancover(rectangle b) { string s; if(this->area()>=b.area()) { s="yes"; } else{ s="no"; } return s; } }; int main(){ int l1,w1,l2,w2; cin>>l1>>w1>>l2>>w2; rectangle a,b; a.set(l1,w1); b.set(l2,w2); cout<<a.cancover(b); return 0; }