#include <bits/stdc++.h>
#include <unordered_set>
using namespace std;

struct ListNode {
    int val;
    ListNode* next;
    ListNode(int x) : val(x), next(NULL) {}
};

ListNode* getIntersectionNode(ListNode* headA, ListNode* headB) {
    // 在这里补充代码
    unordered_set<ListNode*> hash;
    ListNode* cur = headA;
    while (cur) {
        hash.insert(cur);
        cur = cur->next;
    }
    cur = headB;
    while (cur) {
        if (hash.count(cur)) {
            break;
        }
        cur = cur->next;
    }
    return cur;
}






































//你不需要修改主函数内的代码!
int main() {
    // 读入数据
    int lenA, lenB, commonLen;
    cin >> lenA >> lenB >> commonLen;

    // 构建链表
    vector<ListNode*> nodesA(lenA - commonLen);
    vector<ListNode*> nodesB(lenB - commonLen);
    vector<ListNode*> nodesCommon(commonLen);

    // 读入并创建链表A的独立部分
    for (int i = 0; i < lenA - commonLen; i++) {
        int val;
        cin >> val;
        nodesA[i] = new ListNode(val);
        if (i > 0) nodesA[i - 1]->next = nodesA[i];
    }

    // 读入并创建链表B的独立部分
    for (int i = 0; i < lenB - commonLen; i++) {
        int val;
        cin >> val;
        nodesB[i] = new ListNode(val);
        if (i > 0) nodesB[i - 1]->next = nodesB[i];
    }

    // 读入并创建公共部分
    for (int i = 0; i < commonLen; i++) {
        int val;
        cin >> val;
        nodesCommon[i] = new ListNode(val);
        if (i > 0) nodesCommon[i - 1]->next = nodesCommon[i];
    }

    // 连接链表
    ListNode* headA = nullptr;
    ListNode* headB = nullptr;

    if (lenA - commonLen > 0) {
        headA = nodesA[0];
        if (commonLen > 0) nodesA.back()->next = nodesCommon[0];
    } else if (commonLen > 0) {
        headA = nodesCommon[0];
    }

    if (lenB - commonLen > 0) {
        headB = nodesB[0];
        if (commonLen > 0) nodesB.back()->next = nodesCommon[0];
    } else if (commonLen > 0) {
        headB = nodesCommon[0];
    }

    // 调用函数获取结果
    ListNode* result = getIntersectionNode(headA, headB);

    // 输出结果
    if (result == nullptr) {
        cout << "null" << endl;
    } else {
        cout << result->val << endl;
    }

    // 清理内存
    for (auto node : nodesA) delete node;
    for (auto node : nodesB) delete node;
    for (auto node : nodesCommon) delete node;

    return 0;
}