#include <bits/stdc++.h>
#include <unordered_set>
using namespace std;
struct ListNode {
int val;
ListNode* next;
ListNode(int x) : val(x), next(NULL) {}
};
ListNode* getIntersectionNode(ListNode* headA, ListNode* headB) {
// 在这里补充代码
unordered_set<ListNode*> hash;
ListNode* cur = headA;
while (cur) {
hash.insert(cur);
cur = cur->next;
}
cur = headB;
while (cur) {
if (hash.count(cur)) {
break;
}
cur = cur->next;
}
return cur;
}
//你不需要修改主函数内的代码!
int main() {
// 读入数据
int lenA, lenB, commonLen;
cin >> lenA >> lenB >> commonLen;
// 构建链表
vector<ListNode*> nodesA(lenA - commonLen);
vector<ListNode*> nodesB(lenB - commonLen);
vector<ListNode*> nodesCommon(commonLen);
// 读入并创建链表A的独立部分
for (int i = 0; i < lenA - commonLen; i++) {
int val;
cin >> val;
nodesA[i] = new ListNode(val);
if (i > 0) nodesA[i - 1]->next = nodesA[i];
}
// 读入并创建链表B的独立部分
for (int i = 0; i < lenB - commonLen; i++) {
int val;
cin >> val;
nodesB[i] = new ListNode(val);
if (i > 0) nodesB[i - 1]->next = nodesB[i];
}
// 读入并创建公共部分
for (int i = 0; i < commonLen; i++) {
int val;
cin >> val;
nodesCommon[i] = new ListNode(val);
if (i > 0) nodesCommon[i - 1]->next = nodesCommon[i];
}
// 连接链表
ListNode* headA = nullptr;
ListNode* headB = nullptr;
if (lenA - commonLen > 0) {
headA = nodesA[0];
if (commonLen > 0) nodesA.back()->next = nodesCommon[0];
} else if (commonLen > 0) {
headA = nodesCommon[0];
}
if (lenB - commonLen > 0) {
headB = nodesB[0];
if (commonLen > 0) nodesB.back()->next = nodesCommon[0];
} else if (commonLen > 0) {
headB = nodesCommon[0];
}
// 调用函数获取结果
ListNode* result = getIntersectionNode(headA, headB);
// 输出结果
if (result == nullptr) {
cout << "null" << endl;
} else {
cout << result->val << endl;
}
// 清理内存
for (auto node : nodesA) delete node;
for (auto node : nodesB) delete node;
for (auto node : nodesCommon) delete node;
return 0;
}