int getValue(vector<int> gifts, int n)
{
map<int, int> val_count_map;
for (const auto &e : gifts)
{
val_count_map[e]++;
}
for (const auto &e : val_count_map)
{
if (e.second>n / 2)
return e.first;
}
return 0;
}
#include <type_traits>
class Gift {
public:
int getValue(vector<int> gifts, int n) {
sort(gifts.begin(),gifts.end());
int mid_val=gifts[n/2];
int count=0;
for(const auto &e:gifts)
{
if(mid_val==e)
count++;
}
if(count>n/2)
return mid_val;
return 0;
}
};
int getValue(vector<int> gifts, int n) {
int flag = 1;
int res = gifts[0];
int count = 0;
if (n == 1)
return res;
for (int i = 1; i < n; i++) {
if (flag == 0) {
res = gifts[i];
flag = 1;
continue;
}
if (res == gifts[i])
++flag;
else
--flag;
}
for (int i = 0; i < n; ++i) {
if (res == gifts[i])
++count;
}
if (count > n / 2)
return res;
else
return 0;
}