#include <bits/stdc++.h>
#include <cmath>
using namespace std;
struct point{
double x,y;
point(double A,double B){
x=A,y=B;
}
point() = default;
};
struct line{
point point_A,point_B;
line(point A,point B){
point_A = A,point_B = B;
}
line() = default;
};
double getDistance(point P, line L){
// TODO: 计算点P到直线L的距离,可以使用面积法,叉乘
// S=0.5*( (x2-x1)*(y3-y1) - (x3-x1)*(y2-y1)) )
// d = 2*S/点2和3的距离
return 1.0 *abs( (L.point_A.x-P.x)*(L.point_B.y-P.y) - (L.point_B.x-P.x)*(L.point_A.y-P.y) ) / sqrt( pow(L.point_A.x-L.point_B.x,2) +pow(L.point_A.y-L.point_B.y,2) );
}
int main(){
int a, b, sx, sy, tx, ty;
cin >> a >> b >> sx >> sy >> tx >> ty;
point A(sx, sy), B(tx, ty), C(a, b);
line L(A, B);
printf("%.2lf", getDistance(C, L));
return 0;
}