using System; using System.Collections.Generic; /* public class ListNode { public int val; public ListNode next; public ListNode (int x) { val = x; } } */ class Solution { /** * 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可 * * * @param head ListNode类 the head * @return bool布尔型 */ public bool isPail (ListNode head) { // write code here if(head == null || head.next == null) return true; var list = new List<int>(); while(head != null) { list.Add(head.val); head = head.next; } for(var i = 0; i < list.Count / 2; ++i) { if(list[i] != list[list.Count - 1 - i]) { return false; } } return true; } }