using System;
using System.Collections.Generic;
/*
public class ListNode
{
public int val;
public ListNode next;
public ListNode (int x)
{
val = x;
}
}
*/
class Solution {
/**
* 代码中的类名、方法名、参数名已经指定,请勿修改,直接返回方法规定的值即可
*
*
* @param head ListNode类 the head
* @return bool布尔型
*/
public bool isPail (ListNode head) {
// write code here
if(head == null || head.next == null)
return true;
var list = new List<int>();
while(head != null)
{
list.Add(head.val);
head = head.next;
}
for(var i = 0; i < list.Count / 2; ++i)
{
if(list[i] != list[list.Count - 1 - i])
{
return false;
}
}
return true;
}
}