#include <iostream>
#include <cmath>
#include <iomanip>
using namespace std;
class CPoint {
private:
int x, y;
public:
CPoint(int x, int y) : x(x), y(y) {}
float operator-(const CPoint &other) const {
return sqrt(pow(x - other.x, 2) + pow(y - other.y, 2));
}
};
int main() {
int m;
cin >> m;
while (m--) {
int x1, y1, x2, y2;
cin >> x1 >> y1 >> x2 >> y2;
CPoint p1(x1, y1), p2(x2, y2);
cout << fixed << setprecision(2) << p1 - p2 << endl;
}
return 0;
}

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