#include<bits/stdc++.h> using namespace std; class rectangle{ private: int length,width; public: void set(int x,int y){ length=x; width=y; } int getlength(){ return length; } int getwidth(){ return width; } int area(){ return length*width; } // write your code here...... std::string cancover(rectangle b){ int l_1 = std::max(this->getlength(), this->getwidth()); int w_1 = std::min(this->getlength(), this->getwidth()); int l_2 = std::max(b.getlength(), b.getwidth()); int w_2 = std::min(b.getlength(), b.getwidth()); if (l_1>=l_2 && w_1>= w_2){ return "yes"; }else{ return "no"; } } }; int main(){ int l1,w1,l2,w2; cin>>l1>>w1>>l2>>w2; rectangle a,b; a.set(l1,w1); b.set(l2,w2); cout<<a.cancover(b); return 0; }