#include<bits/stdc++.h> using namespace std; int main() { // (-b±√(b^2-4ac))/2a float a,b,c; while(cin>>a>>b>>c) { float delta = pow(b,2)-4*a*c; if(!a) cout<<"Not quadratic equation"<<endl; else { if(!delta) cout<<fixed<<setprecision(2)<<"x1=x2="<<((-1)*b)/(2*a)+delta<<endl; else if(delta>0) cout<<fixed<<setprecision(2)<<"x1="<<(sqrt(delta)+b)/((-2)*a)<<";x2="<<(sqrt(delta)-b)/(2*a)<<endl; else { cout<<fixed<<setprecision(2)<<"x1="<<(-b)/(2*a)<<"-"<<abs(sqrt((-1)*delta)/(2*a))<<"i"; cout<<fixed<<setprecision(2)<<";x2="<<(-b)/(2*a)<<"+"<<abs(sqrt((-1)*delta)/(2*a))<<"i"<<endl; } } } return 0; }