#include<bits/stdc++.h>
using namespace std;
int main()
{
// (-b±√(b^2-4ac))/2a
float a,b,c;
while(cin>>a>>b>>c)
{
float delta = pow(b,2)-4*a*c;
if(!a)
cout<<"Not quadratic equation"<<endl;
else
{
if(!delta)
cout<<fixed<<setprecision(2)<<"x1=x2="<<((-1)*b)/(2*a)+delta<<endl;
else if(delta>0)
cout<<fixed<<setprecision(2)<<"x1="<<(sqrt(delta)+b)/((-2)*a)<<";x2="<<(sqrt(delta)-b)/(2*a)<<endl;
else
{
cout<<fixed<<setprecision(2)<<"x1="<<(-b)/(2*a)<<"-"<<abs(sqrt((-1)*delta)/(2*a))<<"i";
cout<<fixed<<setprecision(2)<<";x2="<<(-b)/(2*a)<<"+"<<abs(sqrt((-1)*delta)/(2*a))<<"i"<<endl;
}
}
}
return 0;
}