#include<bits/stdc++.h> using namespace std; class rectangle{ private: int length,width; public: void set(int x,int y){ length=x; width=y; } int getlength(){ return length; } int getwidth(){ return width; } int area(){ return length*width; } // write your code here...... string cancover(rectangle x){ if((this->length >=x.length && this->width >= x.width) || (this->length >= x.width && this->width >= x.length)){ return "yes"; } else{ return "no"; } } }; int main(){ int l1,w1,l2,w2; cin>>l1>>w1>>l2>>w2; rectangle a,b; a.set(l1,w1); b.set(l2,w2); cout<<a.cancover(b); return 0; }

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