Thread.State
Thread的6种状态对应了Thread.State的一个枚举类
public static enum State {
NEW,
RUNNABLE,
BLOCKED,
WAITING,
TIMED_WAITING,
TERMINATED;
private State() {
}
}
- NEW 新生状态
- RUNNABLE 可运行状态
- BLOCK 堵塞状态
- WAITING 永久等待状态
- TIMED_WAITING 即使等待状态
- TERMINATED 终止状态
状态 | 产生场景(不唯一) |
---|---|
NEW | 新建 new Thread后 |
RUNNABLE | 线程调用start()方法后 |
BLOCKED | IO堵塞.锁堵塞🔒等情况 |
WAITING | 线程调用wait()方法后,需要调用notify()或notifyAll()方法才可以唤醒或者等待一个死循环线程体 |
TIME WAITING | 线程调用sleep()方法后,或者join(long) |
TERMINATED | 线程调用yield()方法后或者正常结束运行的线程 |
6种状态重现:
@Slf4j(topic = "c.Test11")
public class Test11 {
public static void main(String[] args) {
//NEW
Thread t1 = new Thread(){
@Override
public void run() {
log.debug("running");
}
};
//RUNNABLE
Thread t2 = new Thread(){
@Override
public void run() {
while(true){
}
}
};
t2.start();
//WAITING
Thread t3 = new Thread(){
@Override
public void run() {
try {
t2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
t3.start();
//TIMED_WAITING
Thread t4 = new Thread(){
@Override
public void run() {
synchronized (Test11.class){
try {
Thread.sleep(1000000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
};
t4.start();
//BLOCK
Thread t5 = new Thread(){
@Override
public void run() {
synchronized (Test11.class){
log.debug("...");
}
}
};
t5.start();
//TERMINATED
Thread t6 = new Thread(){
@Override
public void run() {
log.debug("...");
}
};
t6.start();
//输出各自状态
log.debug(t1.getState().toString());
log.debug(t2.getState().toString());
log.debug(t3.getState().toString());
log.debug(t4.getState().toString());
log.debug(t5.getState().toString());
log.debug(t6.getState().toString());
}
}
输出: