- 算法
- 并查集
- 1.初始化并查集,用records[i*col+j]表示grid[i][j]节点
- 2.count计数矩阵中1的个数,表示图的总分支
- 3.遍历矩阵,当矩阵是1时,合并它右边和下边的1,合并成功分支减一,合并失败说明两个节点已经在同一个分支不再减一
- 4.count表示图的分支即是岛屿的数量
class UnionFind { private int[] records; public UnionFind(int n) { records = new int[n]; for (int i = 0; i < n; i++) { records[i] = i; } } public int find(int x) { int fx = x; while (records[fx] != fx) { fx = records[fx]; } // 压缩算法,简化时间 while (x != fx) { int temp = records[x]; records[x] = fx; x = temp; } return fx; } // true表示合并成功,false表示合并失败 public boolean union(int x, int y) { int fx = find(x); int fy = find(y); if (fx != fy) { records[fx] = fy; return true; } return false; } } public int solve (char[][] grid) { int row = grid.length; int col = grid[0].length; UnionFind unionFind = new UnionFind(row*col); int count = 0; for (int i = 0; i < row; i++) { for (int j = 0; j < col; j++) { if (grid[i][j] == '1') { count++; if (i + 1 < row && grid[i+1][j] == '1' && unionFind.union(i * col + j, (i + 1) * col + j)) { count--; } if (j + 1 < col && grid[i][j+1] == '1' && unionFind.union(i * col + j, i * col + (j + 1))) { count--; } } } } return count; }
- 算法
- bfs
- 1.队列保存矩阵中1的坐标,通过bfs搜索附近四周同属一个岛屿的所有坐标,并置为0防止后续搜索重复计算
- 2.搜索一次发现一座岛屿计数加一
- 3.返回结果
public int numIslands(char[][] grid) { // grid[x] == null; grid[x].length == 0; grid[x].length != grid[y].length; if (grid == null || grid.length == 0) { return 0; } int row = grid.length; int col = grid[0].length; int count = 0; for (int i = 0; i < row; i++) { for (int j = 0; j < col; j++) { if (grid[i][j] == '1') { Queue queue = new LinkedList(); queue.offer(new Point(i, j)); grid[i][j] = '0'; bfs(queue, grid); count++; } } } return count; } public void bfs(Queue queue, char[][] grid) { while (!queue.isEmpty()) { Point point = queue.poll(); int x = point.x; int y = point.y; if (x - 1 >= 0 && grid[x-1][y] == '1') { queue.offer(new Point(x-1, y)); grid[x-1][y] = '0'; } if (y - 1 >= 0 && grid[x][y-1] == '1') { queue.offer(new Point(x, y-1)); grid[x][y-1] = '0'; } if (x + 1 < grid.length && grid[x+1][y] == '1') { queue.offer(new Point(x+1, y)); grid[x+1][y] = '0'; } if (y + 1 < grid[0].length && grid[x][y+1] == '1') { queue.offer(new Point(x, y+1)); grid[x][y+1] = '0'; } } } class Point { int x; int y; Point (int _x, int _y) { x = _x; y = _y; } }