#include<bits/stdc++.h>
using namespace std;
#define int long long
const int N=4e4+10,M=2e4+10;
int n,m,c;
int f[N];
struct Way{
int dis;
int a;
int b;
bool operator<(const Way& d) const
{
return dis<d.dis;
}
};
vector<Way> edges;
void init()
{
for(int i=1;i<=n;i++)
{
f[i]=i;
}
}
int find(int x)
{
if(f[x]!=x) f[x]=find(f[x]);
return f[x];
}
void merge(int x,int y)
{
f[find(x)]=find(y);
}
bool solve(int p)
{
init();
vector<int> hei;
int sum=0;
int cnt=0;
for(auto edge:edges)
{
if(cnt>=n-1) break;
if(find(edge.a)!=find(edge.b))
{
merge(edge.a,edge.b);
cnt++;
if(edge.dis>p)
{
hei.push_back(edge.dis);
}
}
}
if(cnt<n-1) return false;
sort(hei.begin(),hei.end());
int j=1;
for(int i=hei.size()-1;i>=0;i--)
{
sum+=j*hei[i];
j++;
}
return sum<=c;
}
signed main()
{
cin>>n>>m>>c;
while(m--)
{
int x,y,a;
cin>>x>>y>>a;
edges.push_back({a,x,y});
}
sort(edges.begin(),edges.end());
int l=0,r=0x3f3f3f3f;
while(l<=r)
{
int mid=(l+r)/2;
if(solve(mid))
{
r=mid-1;
}
else
{
l=mid+1;
}
}
cout<<l<<endl;
return 0;
}