#include<bits/stdc++.h>包含了目前c++所包含的所有头文件

对比:

#include <iostream>

#include <cstdio>

#include <fstream>

#include <algorithm>

#include <cmath>

#include <deque>

#include <vector>

#include <queue>

#include <string>

#include <cstring>

#include <map>

#include <stack>

#include <set> using namespace std;

int main(){

    

    return 0;

}

 

 

可以直接转化为:

#include<bits/stdc++.h>

using namespace std;

int main()

 

    return 0;

 }

 

 

 

兼容性问题:

注意,目前POJ还不支持<bits/stdc++.h>(G++、C++都不支持)。HDU部分支持(G++支持,C++不支持)。

其他国外的oj,还有台湾的oj都支持,CF,Topcoder也都支持。

当然,其实这是一个偷懒的写法,但是会降低编译速度(为何会降低编译速度,我还不能知道,等到之后学编译原理再来填坑吧)。

笔试平台可以使用,方便,VS中并不支持,一般G++ 4.4以上就支持这个头文件了。当然,私下自己学习就不要去使用了,对你的自主学习一点都没有好处。

c++11支持这个

 

 

po上<bits/stdc++.h>的源代码

 

// C++ includes used for precompiling -*- C++ -*-

// Copyright (C) 2003-2014 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 3, or (at your option)// any later version.

// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.

// Under Section 7 of GPL version 3, you are granted additional// permissions described in the GCC Runtime Library Exception, version// 3.1, as published by the Free Software Foundation.

// You should have received a copy of the GNU General Public License and// a copy of the GCC Runtime Library Exception along with this program;// see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see// <http://www.gnu.org/licenses/>.

/** @file stdc++.h

 *  This is an implementation file for a precompiled header.

 */

// 17.4.1.2 Headers

// C#ifndef _GLIBCXX_NO_ASSERT

#include <cassert>#endif

#include <cctype>

#include <cerrno>

#include <cfloat>

#include <ciso646>

#include <climits>

#include <clocale>

#include <cmath>

#include <csetjmp>

#include <csignal>

#include <cstdarg>

#include <cstddef>

#include <cstdio>

#include <cstdlib>

#include <cstring>

#include <ctime>

#if __cplusplus >= 201103L

#include <ccomplex>

#include <cfenv>

#include <cinttypes>

#include <cstdalign>

#include <cstdbool>

#include <cstdint>

#include <ctgmath>

#include <cwchar>

#include <cwctype>#endif

// C++

#include <algorithm>

#include <bitset>

#include <complex>

#include <deque>

#include <exception>

#include <fstream>

#include <functional>

#include <iomanip>

#include <ios>

#include <iosfwd>

#include <iostream>

#include <istream>

#include <iterator>

#include <limits>

#include <list>

#include <locale>

#include <map>

#include <memory>

#include <new>

#include <numeric>

#include <ostream>

#include <queue>

#include <set>

#include <sstream>

#include <stack>

#include <stdexcept>

#include <streambuf>

#include <string>

#include <typeinfo>

#include <utility>

#include <valarray>

#include <vector>

#if __cplusplus >= 201103L

#include <array>

#include <atomic>

#include <chrono>

#include <condition_variable>

#include <forward_list>

#include <future>

#include <initializer_list>

#include <mutex>

#include <random>

#include <ratio>

#include <regex>

#include <scoped_allocator>

#include <system_error>

#include <thread>

#include <tuple>

#include <typeindex>

#include <type_traits>

#include <unordered_map>

#include <unordered_set>#endif